

The two sets of representations are compared, issuing in altered motor instructions if the action is failing to proceed as expected. These models are built using multiple sensory codes (primarily proprioceptive, auditory, and visual), so that they can be aligned with afferent sensory representations produced by the action itself as it unfolds. Whenever motor instructions are produced, an efferent copy of those instructions is sent to a set of emulator systems to construct so-called “forward models” of the action that should result.

As a result, what figures in WM are often compound sensory–conceptual representations, such as the sound of a word together with its meaning or the sight of a face experienced as the face of one’s mother.Ī final factor to stress is that WM is also intimately related to motor processes, probably exapting mechanisms for forward modeling of action that evolved initially for online motor control ( 12, 13). Moreover, although attention directed at midlevel sensory areas of the brain appears to be necessary (and perhaps sufficient) for representations to enter WM, information of a more abstract conceptual sort can be bound into those representations in the process of global broadcasting ( 11). Rather, information is stored where it is produced (often in sensory areas of cortex). However, the two views in part can be reconciled by noting that most models maintain that long-term memories are not stored in a separate region of the brain. This might appear inconsistent with the claim that WM representations are attended sensory ones. Indeed, many claim that representations held in WM are activated long-term memories ( 9). It is also widely accepted that WM and long-term (especially episodic) memory are intimately related. Indeed, they account for most (if not all) of the variance in fluid general intelligence, or g ( 5). Moreover, there are significant and stable individual differences in WM abilities between people, and these have been found to predict comparative performance in many other cognitive domains ( 4). It is also widely accepted that WM is quite limited in span, restricted to three or four chunks of information at any one time ( 3). WM is generally thought to consist of an executive component that is distributed in areas of the frontal lobes working together with sensory cortical regions in any of the various sense modalities, which interact through attentional processes ( 2). Indeed, many identify the two constructs, maintaining that representations become conscious by gaining entry into WM ( 1). The contents of working memory are generally thought to be conscious. ‘Popo’ is out now on artwrk, you can buy or stream here.WM is the domain-general subsystem of the mind that enables one to activate and sustain (sometimes via active rehearsal) a set of mental representations for further manipulation and processing.

‘Popo’ provides just the evidence, a 100% funky feast with a tough backbone. Finding his lane and burgeoning under the successful techno alter ego AUXXUA, DJ championship wins and being responsible for throwing some of the country’s biggest dance events made The Netherlands producer’s CV one of the best in the business.Īlways looking for a new angle, Dmitrovic as Alpha Zoo returns to the dancefloor with a back-to-basics approach looking to hit the house groove nail on the head.

In at the deep end and activated by the sort of endless bassline chug that flips hip bones for miles around, Alpha Zoo strategically drops in rap samples and catchy computerized stabs, and jumbles the glitching title into something that makes complete sense as it puts the squeeze on the club before releasing the pressure.Īlpha Zoo is the alias of Sami Dmitrovic, a shapeshifting success story graduating from the familiar school of mass cassette, CD and vinyl consumption as an eager-eared teen turned on to dance and hip-hop. Defining the rules of the dancefloor from A through to Z, Rotterdam’s Beatport-scaling Alpha Zoo gets ‘Popo’ popping.
